Viewing Talent Grid: for Hunter
"BFA MM Hunter"
Made by cbaw2400


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Slow And Steady
Improved Steady Shot
Patient Sniper
Black Arrow
Windblown
Chimaera Shot
Frosty Retreat
Double Jump
Finisher
Aspect of the Dragon
Aspect of the Hawk
Aspect of the Spirit Beast
Binding Shot
Wyvern Stine
Camoflauge
In My Sights
Readiness
Aim for the Head
Lock N Load
Improved Arcane Shot
From Beyond
(double-click a talent to keep its description open)

Thread for discussing this talent grid:

https://us.battle.net/forums/en/wow/topic/20759547271

Active Abilities

Steady Shot- 1.5 second cast-generates 10 focus- physical shot that deals 125% physical damage. Castable while moving.

Arcane Shot- Instant Cast- 40 focus- quick shot that deals 300% arcane damage- off the global cooldown

Multishot- instant cast- 40 focus- quick shot that hits all targets within 8 yards of your current target for 150% physical damage

Aimed Shot- 2 second cast- 50 focus- powerful shot that deals 500% physical damage

Windburst- 1.5 second cast- 25 focus- 20 second CD- harness the power of wind to fire a shot that deals 400% nature damage. creates a windtrail between you and the target that speeds allies movement speed by 30% and slows enemy movement speed by 30%. Castable while moving. Applies Hunter's Mark to the main target.

Marked Shot- instant cast- 20 focus- powerful physical attack dealing 350% damage to all enemies afflicted with Hunter's Mark. Adds one stack of Marked Target to all damaged enemies.

Kill Shot- instant cast- 20 second cooldown- Consumes all stacks of Marked Target to inflict massive damage on the target. Will hit for 150% physical damage per stack of Marked Target. Damage will increase by 20% against targets under 20% HP. Target will be afflicted with Vulnerability.

Passive Abilities

Marksman's Focus- Focus increased by 30

Posthaste- Speed will increase by 60% after using disengage. Invulnerable to movement impairing effects at this time.

Hunter's Mark- Activates Marked Shot. Arcane Shot and Multishot have a 2% chance of casting Hunter's Mark on each target hit. Each auto shot will double the chance of casting Hunter's Mark, until Hunter's Mark is cast then the buff resets.

Marked Target- Each stack of Marked Target will increase your damage from all abilities on that target by 5%. In addition, 5% of your damage from all sources will also be applied to all Marked Targets, per stack.

Vulnerability- Lasts for 8 seconds. Each stack of Marked Target consumed by Kill Shot will make this ability more powerful. For each stack, your critical strike chance will increase by 20% and your critical strike damage will go up by 10% against that target. After Vulnerability is over, a bleed effect equal to all the damage you caused during Vulnerability will be applied to the target for 8 seconds.

Lone Wolf- After losing his childhood friend, the hunter vowed to never again take a pet. Becoming a stone cold hunter, your damage is increased by 18% but you can no longer summon pets.


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