Your ghoul's Claw attack has a 50% chance to cause a Festering Wound on the target.
Your Raise Dead spell summons an additional skeletal minion.
30 yd range
2 Runes
Deals Shadow damage.
If your target is afflicted with Festering Wounds, Clawing Shadows will cause up to 2 Festering Wounds to burst. 1 Rune is refunded for each Festering Wound burst.
If no Festering Wounds are present on your target, Clawing Shadows will cause 2 Festering Wounds.
* Replaces Scourge Strike
Bursting a Festering Wound deals 25% more damage, and deals Shadow damage to 8 nearby targets.
Virulent Plague deals 15% more damage over time in half the duration.
45 sec cooldown
Surrounds yourself with a vile swarm of insects for 6 sec, stinging all nearby enemies and infecting them with an unholy disease that deals damage over 14 sec, stacking up to 4 times.
Your minions deal 3% increased damage to enemies affected by Unholy Blight.
Death Grip gains 2 charges and it's range is increased by 10 yds.
Killing an enemy that yields experience or honor refreshes 1 charge of Death Grip.
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
1 min cooldown
Sidestep into the Shadowlands, removing all root effects and increasing your movement speed by 100% for 5 sec. Any action will cancel the effect.
Bursting a Festering Wound has a 20% chance to grant you Runic Corruption.
Epidemic costs 10 less Runic Power and deals 100% additional damage to your main target.
Sudden Doom triggers 30% more often, increases the damage of Death Coil by 30%, and can accumulate up to 2 charges.
Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%.
Movement speed is increased by 10% and triggering Sudden Doom heals you for 10% health.
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but reduces your healing by 25% for 10 sec.
20 sec cooldown
Defile the targeted ground, dealing Shadow damage to all enemies over 10 sec.
While you remain within your Defile, your Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size and deals increasing damage every sec.
* Replaces Death and Decay
Dark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal Shadow damage over 15 sec to enemies between you and your pet.
3 min cooldown
Summon a Gargoyle into the area to bombard the target for 30 sec.
While the Gargoyle is active, your strength is increased by 10%.
Death Coil reduces the cooldown of Apocalypse by 1.5 sec and Army of the Dead by 5 sec.
Additionally Apocalypse and Army of the Dead summon a Magus of the Dead for 15 sec who hurls Frostbolts and Shadow Bolts at your foes.
6 sec cooldown
1 Rune
Strike an enemy, dealing Shadow damage and afflicting them with Soul Reaper.
After 3 sec, if the target is below 50% health this effect will explode dealing additional Shadow damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
1.25 min cooldown
Strike your target dealing Shadow damage, infecting the target with 4 Festering Wounds and sending you into an Unholy Frenzy increasing haste by 20% for 12 sec.
(don't feel obliged to click this...unless you really, really want to!)
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