Strikes an enemy with your cursed weapon, dealing 250% physical damage and causing your next finisher to be 35% more effective.
Awards 1 combo point.
30 Energy
15 Sec cooldown.
Extra attacks from Saber Slash increase the damage of your next Run Through by 15%, stacks up to 4 times.
Free uses of Pistol Shot granted by Saber Slash now generate 1 additional combo point and deal 100% increased damage.
Grappling Hook now has 2 charges and a 15 second reduced cooldown.
Increase the range of all attacks by 3 yards and increase your movement speed at all times by 15%.
Sprint has a 30 second reduced cooldown and for 4 seconds after activating sprint become immune to all movement-impairing effects.
You may have a maximum of 6 combo points, your finishing moves consume up to 6 points and your finishing moves deal 10% more damage.
Increase the effectiveness of Restless Blades by 1 additional second.
Increase your maximum energy by 50, your energy regeneration by 15%.
Your Cloak of Shadows will now reflect the first spell it resists (if able). Each magic effect removed by Cloak of Shadows heals you for 8% of your maximum health.
Feint also reduces all damage you take from non-AoE attacks by 30% for 5 seconds.
Fatal attacks instead reduce you to 10% of your maximum health. For 3 sec afterward, you take 99% reduced damage. Cannot trigger more often than once per 6 min.
Reduce the cooldown of Blind by 30 seconds and increase the range of Blind by 15 yards.
Enemies disabled by your Cheap Shot, Dismantle and Between the Eyes take 10% increased damage from all sources.
Cheap Shot, Sap, Dismantle, Gouge and Blind no longer cost energy.
For 5 seconds after activating Blade Flurry, your Run Through will strike 2 additional targets for full damage.
Using Between the Eyes on a target in melee range increases its damage by 100% and does an additional 50% of its damage to targets 8 yards around the primary target.
Teleport to an enemy within 10 yards, attacking 7 times over 3 seconds with both weapons for a total of a fuckload physical damage.
While Blade Flurry is active, each Killing spree attack will teleport and damage a nearby enemy target.
2 min Cooldown
Reveal a shotgun and pull the trigger, dealing massive physical damage based on combo points to all targets in a frontal cone, Disorienting them for 2 seconds.
40 Energy, 30 Sec Cooldown. 40 Yard Range.
Activating Curse of the Dreadblade's now also increases all damage by 15% and duration by 3 seconds.
You will always get at least 2 buffs from Roll the Bones.
Activating Adrenaline rush gives you 3 buffs on your next Roll the Bones.
(don't feel obliged to click this...unless you really, really want to!)
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